hades 2 melinoe weapons

Hades 2 Players Are Noticing One Major Downgrade From The Original

It’s been mere days since Hades 2 went into early access, and though the long-awaited sequel already has more environmental variety, enemies, and voice work than the acclaimed roguelikeHades did at launch, players are already finding some hangups. The game’s early access build is meant to have some hiccups, as Supergiant Games has stated that it plans to make adjustments based on player feedback, but the weapons specifically are already irritating to some players.

Reddit user Deadredskittle shared their frustration with the new game’s weapons, noting that Hades 2‘s weapons feel a bit lackluster compared to those in the first game. “Ugh like the [Sister Blades are] okay, the axe feels good, the staff is fine, and the torches just feel like a chore,” the user shared, noting that even after progressing through some of the weapons’ upgrades they felt “tame.”

There don’t seem to be as many like play style change ups or like unique qualities to them,” the user continued. Players in the replies echoed many of the same sentiments, with user Danthefierce commenting that the weapons were “slower” this time around. “Felt like I could dash around with the bow and be lightning quick putting down enemies [in Hades] and none of the weapons this time feel that satisfying or quick to dispense of enemies,” they wrote.

The Umbral Flames, specifically, seem to be the fans’ least favorite, especially before being upgraded. The weapon’s special attack creates twirling flames that allow the player to target multiple enemies at once, but until that’s unlocked, plenty don’t find it worth the time investment. Reddit user Mythos1092 posted about their dissatisfaction with the weapons, ranking the set of torches lowest on their list. “I’m having a great time with Hades II so far, except for the weapons. I’m hoping it’s something that’ll go away as I get used to them, or at least something that’ll get fixed […], but most of the weapons just aren’t fun to use,” they wrote.

Redditor RushiiSushi13 echoed this in their own post, claiming the Umbral Flames are “slow” and “incredibly weak.” Commenters agreed that the Hades 2 weapon is lackluster, but also posited that focusing on its special attack may be the key.

The only advantage is that they’re long-range, but since they require you to be static, they are still very dangerous to use,” RushiSushi13 continued. “They’re basically useless until they’ve got some good Gods’ boons on them.” Reddit user Teslur also stated the twin torches feel “so bad” in a post filled with comments feeling similarly. As was the case with the first game, all the weapons in Hades 2 will receive various boons from different gods, but without them, players feel the difference between the first game and the second.

That said, there seems to be a wide gap between the players who love the weapons and those who haven’t yet figured out how to deal massive damage to the tank-like enemies. Not every weapon is going to be a perfect fit for every player, but it seems that this is one area players are already hoping to see Supergiant make some adjustments to Hades 2.

Sources: Deadredskittle/Reddit, Danthefierce/Reddit, Mythos1092/Reddit, RushiiSushi13/Reddit, Teslur/Reddit